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Wuthering Waves (WuWa)

Resonant Tower (Hazard Zone) Guide for Version 2.6

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Version 2.6 Phase 2 is out now!
┣ Iuno Debut: Best Build - Materials - Weapon
┣ Rerun: Ciaccona Build - Materials
┣ Main Quest: By Moon's Fated Light
┣ Area: Sanguis Plateaus - 2.6 Sonance Caskets
┗ Events: Tidal Defense Sim, Marks of the Wild

Wuthering Waves - Hazard Zone Resonant Tower Guide

Check out how to beat the Hazard Zone's Resonant Tower in Version 2.6 of Wuthering Waves. We have the best characters and stage guides for each floor here!

Resonant Tower Character Vigor Plan

Suggested Configuration to Save Vigor

Floor Character 1 Character 2 Character 3
1 Solo DPS - -
2 Solo DPS - -
3 DPS Sub-DPS -
4 DPS Sub-DPS Support

If you have a character roster of only 2 supports (Verina & Shorekeeper), we suggest going with this configuration:

  • a solo DPS configuration for the first two floors, preferrably a unit whose attribute is not gonna be used for all three towers,
  • a Sub DPS and Main DPS duo for Floor 3, preferrably your team for Floor 4 without the third-slot Support, and
  • full team with a Main DPS, Sub DPS, and Support for Floor 4.

This funnels all your firepower into the final floor and saves the Vigor of your universal Support like Shorekeeper and Verina. If you have full teams not using the aforementioned universal supports, then you can use them without worrying about Vigor.

Hazard Zone Resonant Tower Floor 1

Resonant Tower 1 Details

Interference
Enemy Spectro RES decreases by 10%.

Heavy Attack DMG Bonus is increased by 20%. Hitting a target with Intro Skill applies 2 stacks of Spectro Frazzle. This effect can be triggered once per second. Spectro Frazzle DMG is Amplified by 100%.
Objectives
Wuthering Waves - CrestClear the challenge
Wuthering Waves - CrestClear the challenge with at least 90s (1:30) left
Wuthering Waves - CrestClear the challenge with at least 150s (02:30) left
Enemies
(Lv. 70)
Enemy RES
Vigor Cost 1 Vigor

Best Characters and Teams

Single Character Composition

F2P
Solo DPS
Premium
Solo DPS

Chixia is a great F2P solo options for the first floor, if you opted to go for that route. Premium options would be Glacio units mentioned above, as the enemies have neutral RES against Glacio and will not be used in other towers.

Full Team Suggestions

For the Sub-DPS and Support options, the top option is the best one to use.

Main DPS Sub DPS Support
Wuthering Waves - ZaniZani
Wuthering Waves - PhoebePhoebe
Wuthering Waves - JinhsiJinhsi

For the first two floors of this Tower, the enemies in this floor are quite easy to deal with using a single built character. We suggest using a fully built Chixia to blast through all the enemies in this floor, but you may use any fully-built Glacio characters since they won't be used in other Towers.

If you have enough characters, you can still go ahead and use the full Spectro teams recommended above, with an added bonus if the team is able to make use of Spectro Frazzle! The vigor saving measure of using only one character are only for those that have limited team options that uses the same unversal supports like Verina and Shorekeeper.

Hazard Zone Resonant Tower Floor 2

Resonant Tower 2 Details

Interference
Enemy Spectro RES decreases by 10%.

Heavy Attack DMG Bonus is increased by 20%. Hitting a target with Intro Skill applies 2 stacks of Spectro Frazzle. This effect can be triggered once per second. Spectro Frazzle DMG is Amplified by 100%.
Objectives
Wuthering Waves - CrestClear the challenge
Wuthering Waves - CrestClear the challenge with at least 90s (1:30) left
Wuthering Waves - CrestClear the challenge with at least 150s (02:30) left
Enemies
(Lv. 75)
Enemy RES
Vigor Cost 2 Vigor

Best Characters and Teams

Single Character Composition

F2P
Solo DPS
Premium
Solo DPS

Chixia is a great F2P solo options for the first floor, if you opted to go for that route. Premium options would be Glacio units mentioned above, as the enemies have neutral RES against Glacio and will not be used in other towers.

Full Team Suggestions

For the Sub-DPS and Support options, the top option is the best one to use.

Main DPS Sub DPS Support
Wuthering Waves - ZaniZani
Wuthering Waves - PhoebePhoebe
Wuthering Waves - JinhsiJinhsi

Like the first floor, enemies in floor two are still quite easy to deal with using a single built character. We suggest using any fully built Glacio character to blast through all the enemies in this floor similar to the first floor since these attributes are going to be unused in other Towers.

Lastly, if you have enough characters, you can still go ahead and use a full Spectro team with an added bonus if the team is able to make use of Spectro Frazzle.

Hazard Zone Resonant Tower Floor 3

Resonant Tower 3 Details

Interference
Enemy Spectro RES decreases by 10%.

Heavy Attack DMG Bonus is increased by 20%. Hitting a target with Intro Skill applies 2 stacks of Spectro Frazzle. This effect can be triggered once per second. Spectro Frazzle DMG is Amplified by 100%.
Objectives
Wuthering Waves - CrestClear the challenge
Wuthering Waves - CrestClear the challenge with at least 120s (02:00) left
Wuthering Waves - CrestClear the challenge with at least 180s (03:00) left
Enemies
(Lv. 80)
Enemy RES
Vigor Cost 3 Vigor

Best Characters and Teams

Double Character Compositions

Main DPS Sub DPS
Wuthering Waves - ZaniZani
Wuthering Waves - PhoebePhoebe
Wuthering Waves - JinhsiJinhsi

If you opted for the 2-Support route, remove the universal support so you can use them on the harder final floor or the central tower.

Full Team Compositions

For the Sub-DPS and Support options, the top option is the best one to use.

Main DPS Sub DPS Support
Wuthering Waves - ZaniZani
Wuthering Waves - PhoebePhoebe
Wuthering Waves - JinhsiJinhsi

The difficulty for Floor 3 has started to ramp up, so we recommend using a DPS-SubDPS duo configuration if you are saving the Vigor of your universal support. Since you don't have the universal support/healer, make sure to take care and avoid attacks!

If you have enough characters to build teams, a full Spectro team would be the best to use here and will easily clear this floor. If you have the premium Zani or Phoebe teams, then you can clear this floor no problem since the interference prefers Spectro Frazzle teams.

Hazard Zone Resonant Tower Floor 4

Resonant Tower 4 Details

Interference
Enemy Spectro RES decreases by 10%.

Heavy Attack DMG Bonus is increased by 20%. Hitting a target with Intro Skill applies 2 stacks of Spectro Frazzle. This effect can be triggered once per second. Spectro Frazzle DMG is Amplified by 100%.
Objectives
Wuthering Waves - CrestClear the challenge
Wuthering Waves - CrestClear the challenge with at least 120s (02:00) left
Wuthering Waves - CrestClear the challenge with at least 180s (03:00) left
Enemies
(Lv. 90)
Enemy RES
Vigor Cost 4 Vigor

Best Characters and Teams

For the Sub-DPS and Support options, the top option is the best one to use.

Main DPS Sub DPS Support
Wuthering Waves - ZaniZani
Wuthering Waves - PhoebePhoebe
Wuthering Waves - JinhsiJinhsi

For the fourth and final floor, we suggest going all out as the difficulty has increased significantly. Add the missing universal Support from your Double Character configuration team if you opted for that route or use a full Spectro team as noted above.

The best team for this floor is a Spectro Team, most notably a Spectro Frazzle team like Zani's or Phoebe's since they can maximize the full buffs of this tower! Do note that Jinhsi is there as a Spectro DMG dealer, but note that she cannot maximize the buffs related to Spectro Frazzle.

Avoid Grab Attacks from the Fractsidus and Hecate

The final floor is composed of two Fractsidus Executioners and a Hecate. These two enemies have annoying grab attacks that can waste precious time so be sure to avoid their attacks at all times. To help you in telegraphing their attacks, the Fractsidus enemies will glow red if they are going to do their grab attack so make sure to avoid that.

Wuthering Waves Related Guides

Wuthering Waves - Tower of Adversity

Tower of Adversity Guide

Hazard Zone

All Hazard Zone Towers
Wuthering Waves - Hazard Zone Resonant TowerResonant Tower Wuthering Waves - Hazard Zone Tower of HazardHazard Tower Wuthering Waves - Hazard Zone Echoing TowerEchoing Tower
Hazard Tower will reset on:
October 13, 2025

Hazard Zone refreshes every 28 days.

Hazard Zone Guide

All Permanent Zones

Overdrive Zone

All Overdrive Zone Towers
Overdrive TowerResonant Tower Overdrive TowerHazard Tower Overdrive TowerEchoing Tower

Overdrive Zone Guide

Experimental Zone

All Experimental Zone Towers
Wuthering Waves - Experimental Zone Resonant TowerResonant Tower Wuthering Waves - Experimental Zone Echoing TowerEchoing Tower

Experimental Zone Guide

Stable Zone

Stable Zone Tower
Wuthering Waves - Stable Zone Resonant TowerResonant Tower

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